Posts

Leftovers

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  While I was waiting for my pirates to arrive I went through my leftovers to find things to do.  Then the pirate order arrived (thanks North Star for getting them out just before your move) so I moved over to that crew, but after that, as well as the remaining metal pirates, I got the other stuff finished. So above we have some Oathmark Dwarves.  When I was making Post Apocalypse figures with improvised weapons from Stargrave kits, I found a note by North Star suggesting the use of tools off the dwarf light infantry sprues.  I bought a single sprue from Wargames Emporium but of course there were five bodies and plenty of other arms.  So five random dwarves, including one as a civilian for Guards of Traitor’s Toll. Also in my spares box with that sprue was some leftover Orc Heavies bodies, and in Protect and Survive I have the concept of “scrap armour”.  Orc bodies, Stargrave arms and heads, perfect! Then back to the pirates.  The metal figures came in...

Aarrghhhh!

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  I’ve started on my own crew for Plunder and Fighting.  I bought a mix of Copplestone, Artizan and Ghost Archipelago figures and am very pleased at how well they go together.  So the 10 character Pirate Crew are done, Adversaries and Bystanders in progress. Meanwhile, Game 4 of the Protect and Survive campaign is added to that page, here’s one of the photos.

ICYMI

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  No new figures finished paining recently and I post the details of games directly to the relevant page, so in case you missed it recent additions are Mission 2 of Guards of Traitor’s Toll (photo below) and Game 3 of my Protect and Survive campaign (photo above), both on the relevant pages. Protect and Survive was published to Wargame Vault today -  https://www.wargamevault.com/product/534433/Protect-and-Survive?affiliate_id=4612915 .  Meanwhile the playtesters for Plunder and Fighting spotted a minor error in how Casualties are handled which I have gone back and fixed.  If you purchase a game through Wargame Vault you can get updates easily, so I’m happy I went down that route. I’m busy painting pirates at the moment, thinking about wild west, and have some other things heading for me to paint, so loads going on.

Game 2

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  Game 2 of my Protect and Survive campaign is now posted to that page.  A pack of six big cats chased some people over the bridge and the Response Team had to go and deal with them.  Two of the team took a mauling, they broke another weapon, and they gained nothing at all.  Oh and they lost one of the civilians too, so not what you would call a resounding success! In the meantime as I’ve used 0200 Hours British as my Response Team, I painted up some 0200  Hours Germans as a Warlord and their Militia troops. I have also finished editing the game rules and am all set to publish, though probably waiting until next week. Plus, having been distracted for long enough, I’m all set up now for the Guards of Traitor’s Toll Mission 2.   Hope everyone else is having a good week.

Ruined!

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  I’m building up my terrain for my Post Apocalypse games, starting with more woodland, hills and associated scatter Then moved on to ruins and some ‘urban’ scatter. I also finally got around to finishing these Black Knight tanners as a little side job after the sci fi minis and before more post apocalypse.

Keeping busy

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  Just about to kick off a full 15 turn campaign of Protect and Survive, which has its own page ( Protect and Survive ) to  tell the story, but meanwhile I’ve been kept busy populating the Space Station. The process for creating all the walls I need is in hand.  Here’s the way I set up the Crew Quarters for my first playtest followed by how it looks now. It definitely needed some walls.  I’m going to use cardboard ‘plates’ like the floor ‘tiles’ to give them a bit more interest.   I also used cardboard stuck to xps foam and spray painted to create a whole load of beds, cabinets, etc. for scatter.  Even some old tube top desiccant holders got the metallic spray treatment.  Bottom right below shows the two vending machines before painting further, and a finished one can be found in the photo above if you feel like playing “Where’s Wally”. The futuristic cargo containers are Headbunny Games again. I’ve finished the last of the Stargrave Scavengers sprues ...

All set

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So Horrendous Gaming now exists.  It’s recognised as a publisher on Wargame Vault, where Call Security! has actually started making sales, a weird feeling, let me tell you. There’s a Facebook group, which has no members yet (hint hint if you do Facebook but I get that many people don’t anymore).  Ivan Sorensen was kind enough to give me a nod on his Discord and I have  a Discord server ready for a Horrendous Gaming community in case anyone ever asks. As I already existed as a Games Designer on Board Game Geek, I’ve added an entry as Publisher and will be able to add the games. That’s pretty much it for marketing unless anyone has a suggestion for something obvious I missed? I’m holding on to Protect and Survive (post apocalypse) until 1st September, and then Plunder and Fighting (swashbuckling pirates) in October.  Two more games already in progress after that, so aiming for all five out by the end of 2025.   I’m still also hoping some things I’ve done for Ivan...