Protect and Survive
So, first full game of Protect and Survive. The Response Team are sent to a local farm important to the food supply for their community. They arrive just as the farmers have exited the farmhouse after seeing armed men heading towards them.
Turn 1 was a bit of positioning and no Adversaries could yet be clearly seen. Oddly most of the movement actually seemed to be away from the farmhouse, but the farmers were clearly rattled, so our team headed on.
Turn 2 and the first of the adversaries start to appear from behind the farmhouse and the barn. One plucky farmer hits one of them with his crook and runs off, the rest either scatter or are frozen with fear.
Turn 5 and the team keeps moving up, making more bad guys appear around the farmhouse. After what happened to Earl, Casey has taken cover behind the barn but then in a twist of fate, the last two adversaries turn up right behind him! The farmer who had headed towards Casey hits the deck, things are going to get hairy!
Turn 7 and a gun battle is raging by the farmhouse. Two Team members and two bad guys trading shots, while Derek sidles up to the corner.
Over by the barn, The adversary duelling with Casey takes another wound but then gets off a good shot and Casey is down. Meanwhile his mate, who still hasn’t fired a shot, runs off and the farmer is still flat on the floor!
Turn 8 and the battle behind the farmhouse ends when a fourth wound takes out one bad guy and Derek (using his jammed rifle as an improvised weapon), takes out the other. Over by the barn, Aaron gets another hit on the adversary that downed Casey and he legs it. The incident is over.
In the aftermath, we find that Earl was only concussed, Casey has a minor wound that will keep him out of action for two weeks, and. search turns up a military rifle that is salvageable.
Derek feels good about having won the hand-to-hand fight and gains confidence (2 Experience) but is still happy to find out that his rifle can be repaired.
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