Adversaries and Magic

 

Finished the other 16 Wargames Atlantic Survivours this morning, plugging in plenty more Adversaries for Protect and Survive.  I would say that’s the end of my figures for that genre, but I thought that before this set was released hahahaha.

Up next will need to be the military figures for my Plunder and Fighting campaign and then it’s on to Cowboys, etc. for the Wild West game.

In the meantime I also had my first full game of Fantasy today, I do of course have loads of figures for that!  I am pleased to say that both the Rogue and the Magic User play really close to how I was hoping.  Magic is fun but not overbalanced, the game included a failed casting and the MU running out of Power.  The Rogue likewise, became an interestingly different character to play, I didn’t get them in position to try a Sneak Attack, so still have that to try.



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