Back to the Daylight

I thought I’d try my hand at a dungeon game and I really wanted to make it feel like the party are exploring as they go, but still easy to get started, so I came up with some mechanics based on a defined set of tiles:

I don’t have a 3D printer and I didn’t want to buy tiles as I keep saying that terrain making is part of the overall hobby for me. I had previously made some tiles out of oven dried clay (specifically Sculpey but other types are available) and this time decided to try my hand at air dried clay (I’m using DAS as you can see, but again other brands are available).


My first attempt was much too thin especially as I wanted the squares scored into it (these are 30mm squares to accommodate figures on 25mm round bases). So I ended up going 7mm deep which means the pieces take about 5 days to dry out, flipping them over every 12 hours. Thankfully there’s an obvious colour change as they dry out. 


Then after a splash of Speedpaint I end up with this, which has the added advantage of a bit of weight so they won’t move around while playing in them, they do need to be functional above all else!


I also needed the doors to be able to show when they are closed and open, and again this simple design works for that.



More as I go, including using the bits that were too thin!






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