We need your best squad!

 

The next Edition after The Guild of Adventurers takes me back to Science Fiction. Like TGOA there will be 10 Story Arcs, each using a different setting and special rules.  Again here are the Arc introductions, hopefully they sound interesting?

“As you know Commander, the best jobs don’t necessarily go to the best Squads, instead they go to the Squads that people think are the best, so in your business reputation is everything. Can you build your reputation high enough to get us a gig with the Legion?  We need your best squad!”

“As you’ll be aware Commander, the hardest part of the system to police is the Belt. Belters have little respect for the law and even less respect for authority. What makes it worse is that every damned battle you end up fighting will likely be in zero gravity, bringing its own special challenges. So we need your best squad.”

“Keeping such a widespread Empire ticking over is harder than you might think, and if the enemies of the Empire realise how few troops were actually out here in the Reaches, it would be worse. We need to move troops speedily from system to system, get them ‘delivered’ to the hotspot, and they need to deal with the problem and get back to the pickup point in time for recovery. That means I need your best squad!”

“Commander, what you already know is that there are three different powers in our galaxy, and an uneasy state of cold war lies between us. What you don’t know is that the cold war is likely to heat up any day now as our archeologists have discovered ancient signposts to a supposed technological marvel, and it could tip the balance of power.  We need that technology, but we need to keep the search low key. I need your best squad on this Commander.”

“Yes our world has been overrun, but we have vowed to make it too much trouble to keep. I need your best squad Commander, I have in mind some increasingly audacious hit and run actions, that will send the message that they aren’t wanted here!”

“Commander, Rebel forces have started making hit and run attacks on important targets. I need your best squad to get ahead of them, destroy their support and their morale, and make this stop!”

“There are always situations where the local planetary forces cannot cope, or the smugglers cause problems in more than one system, and at that point we need to be able to send in our best squad, so get them ready Commander, they need to be able to ship out at a moment’s notice.”

“I can’t sugar coat this Commander, this world is incredibly more dangerous than we were led to believe. We were sent here to colonise this world with too few troops, and most of those we have are needed for defense, but we can’t just hole up here, we need to explore. So I need your best squad, and I need them now!”

“Commander, I wouldn’t say this to anyone but you, but we are losing this war. The machines are winning and they just keep coming. Where the machines came from and why is unknown to us, but our only hope is to trace them to their source and try to find a way to stop them. We can’t spare any more than a small force on what might be a fool’s errand, so I need your best squad.”

“I’m sorry to have to ask this of you Commander, but I have a vital mission for you. This will need a small team to go deep behind enemy lines, and we won’t be able to support them if they get into trouble out there. It might be a suicidal mission, but it must succeed, so I’m afraid I’ll need your best squad.”

As usual it’s a pool of 10 and I’ve started my own squad.  These are Stargrave plastics again, Mercenaries I and II.


From left to right; Squad Leader, Psionic, Sniper Specialist, Heavy Weapon, and Scout Specialist. Below are five Troopers.





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